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Stefan Reinauer234454d2004-04-24 23:10:51 +00001#ifndef _LINUX_FB_H
2#define _LINUX_FB_H
3
4#define u32 uint32_t
5#define u16 uint16_t
6#define u8 uint8_t
7#define s16 short
8
9/* Definitions of frame buffers */
10
11#define FB_MAJOR 29
12#define FB_MAX 32 /* sufficient for now */
13
14/* ioctls
15 0x46 is 'F' */
16#define FBIOGET_VSCREENINFO 0x4600
17#define FBIOPUT_VSCREENINFO 0x4601
18#define FBIOGET_FSCREENINFO 0x4602
19#define FBIOGETCMAP 0x4604
20#define FBIOPUTCMAP 0x4605
21#define FBIOPAN_DISPLAY 0x4606
22/* 0x4607-0x460B are defined below */
23/* #define FBIOGET_MONITORSPEC 0x460C */
24/* #define FBIOPUT_MONITORSPEC 0x460D */
25/* #define FBIOSWITCH_MONIBIT 0x460E */
26#define FBIOGET_CON2FBMAP 0x460F
27#define FBIOPUT_CON2FBMAP 0x4610
28#define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
29#define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
30#define FBIO_ALLOC 0x4613
31#define FBIO_FREE 0x4614
32#define FBIOGET_GLYPH 0x4615
33#define FBIOGET_HWCINFO 0x4616
34#define FBIOPUT_MODEINFO 0x4617
35#define FBIOGET_DISPINFO 0x4618
36
37
38#define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
39#define FB_TYPE_PLANES 1 /* Non interleaved planes */
40#define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
41#define FB_TYPE_TEXT 3 /* Text/attributes */
42#define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
43
44#define FB_AUX_TEXT_MDA 0 /* Monochrome text */
45#define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
46#define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
47#define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
48#define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
49
50#define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
51#define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
52#define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
53
54#define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
55#define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
56#define FB_VISUAL_TRUECOLOR 2 /* True color */
57#define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
58#define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
59#define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
60
61#define FB_ACCEL_NONE 0 /* no hardware accelerator */
62#define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
63#define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
64#define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
65#define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
66#define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
67#define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
68#define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
69#define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
70#define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
71#define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
72#define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
73#define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
74#define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
75#define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
76#define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
77#define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
78#define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
79#define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
80#define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
81#define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
82#define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
83#define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
84#define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
85#define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
86#define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
87#define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
88#define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
89#define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
90#define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
91#define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
92#define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
93#define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
94#define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */
95#define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */
96#define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */
97#define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
98#define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */
99#define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */
100#define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */
101#define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */
102
103#define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
104#define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
105#define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
106#define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */
107#define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */
108#define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */
109#define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
110#define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
111#define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
112
Yinghai Lu97c49472004-04-28 05:37:36 +0000113#if 0
Stefan Reinauer234454d2004-04-24 23:10:51 +0000114
115struct fb_fix_screeninfo {
116 char id[16]; /* identification string eg "TT Builtin" */
117 unsigned long smem_start; /* Start of frame buffer mem */
118 /* (physical address) */
119 u32 smem_len; /* Length of frame buffer mem */
120 u32 type; /* see FB_TYPE_* */
121 u32 type_aux; /* Interleave for interleaved Planes */
Stefan Reinauer14e22772010-04-27 06:56:47 +0000122 u32 visual; /* see FB_VISUAL_* */
Stefan Reinauer234454d2004-04-24 23:10:51 +0000123 u16 xpanstep; /* zero if no hardware panning */
124 u16 ypanstep; /* zero if no hardware panning */
125 u16 ywrapstep; /* zero if no hardware ywrap */
126 u32 line_length; /* length of a line in bytes */
Kevin Paul Herbertbde6d302014-12-24 18:43:20 -0800127 u8 *mmio_start; /* Start of Memory Mapped I/O */
Stefan Reinauer234454d2004-04-24 23:10:51 +0000128 /* (physical address) */
129 u32 mmio_len; /* Length of Memory Mapped I/O */
130 u32 accel; /* Type of acceleration available */
131 u16 reserved[3]; /* Reserved for future compatibility */
132};
133
Yinghai Lu97c49472004-04-28 05:37:36 +0000134#endif
135
Stefan Reinauer234454d2004-04-24 23:10:51 +0000136/* Interpretation of offset for color fields: All offsets are from the right,
137 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
138 * can use the offset as right argument to <<). A pixel afterwards is a bit
139 * stream and is written to video memory as that unmodified. This implies
140 * big-endian byte order if bits_per_pixel is greater than 8.
141 */
142struct fb_bitfield {
143 u32 offset; /* beginning of bitfield */
144 u32 length; /* length of bitfield */
Stefan Reinauer14e22772010-04-27 06:56:47 +0000145 u32 msb_right; /* != 0 : Most significant bit is */
146 /* right */
Stefan Reinauer234454d2004-04-24 23:10:51 +0000147};
148
149#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
150
151#define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
152#define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
153#define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
154#define FB_ACTIVATE_MASK 15
155 /* values */
156#define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
157#define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
158#define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
159
160#define FB_ACCELF_TEXT 1 /* text mode acceleration */
161
162#define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
163#define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
164#define FB_SYNC_EXT 4 /* external sync */
165#define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
166#define FB_SYNC_BROADCAST 16 /* broadcast video timings */
167 /* vtotal = 144d/288n/576i => PAL */
168 /* vtotal = 121d/242n/484i => NTSC */
169#define FB_SYNC_ON_GREEN 32 /* sync on green */
170
171#define FB_VMODE_NONINTERLACED 0 /* non interlaced */
172#define FB_VMODE_INTERLACED 1 /* interlaced */
173#define FB_VMODE_DOUBLE 2 /* double scan */
174#define FB_VMODE_MASK 255
175
176#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
177#define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
178#define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
179
180struct fb_var_screeninfo {
181 u32 xres; /* visible resolution */
182 u32 yres;
183 u32 xres_virtual; /* virtual resolution */
184 u32 yres_virtual;
185 u32 xoffset; /* offset from virtual to visible */
186 u32 yoffset; /* resolution */
187
188 u32 bits_per_pixel; /* guess what */
189 u32 grayscale; /* != 0 Graylevels instead of colors */
190
191 struct fb_bitfield red; /* bitfield in fb mem if true color, */
192 struct fb_bitfield green; /* else only length is significant */
193 struct fb_bitfield blue;
Stefan Reinauer14e22772010-04-27 06:56:47 +0000194 struct fb_bitfield transp; /* transparency */
Stefan Reinauer234454d2004-04-24 23:10:51 +0000195
196 u32 nonstd; /* != 0 Non standard pixel format */
197
198 u32 activate; /* see FB_ACTIVATE_* */
199
200 u32 height; /* height of picture in mm */
201 u32 width; /* width of picture in mm */
202
203 u32 accel_flags; /* acceleration flags (hints) */
204
205 /* Timing: All values in pixclocks, except pixclock (of course) */
206 u32 pixclock; /* pixel clock in ps (pico seconds) */
207 u32 left_margin; /* time from sync to picture */
208 u32 right_margin; /* time from picture to sync */
209 u32 upper_margin; /* time from sync to picture */
210 u32 lower_margin;
211 u32 hsync_len; /* length of horizontal sync */
212 u32 vsync_len; /* length of vertical sync */
213 u32 sync; /* see FB_SYNC_* */
214 u32 vmode; /* see FB_VMODE_* */
215 u32 reserved[6]; /* Reserved for future compatibility */
216};
217
218struct fb_cmap {
219 u32 start; /* First entry */
220 u32 len; /* Number of entries */
221 u16 *red; /* Red values */
222 u16 *green;
223 u16 *blue;
224 u16 *transp; /* transparency, can be NULL */
225};
226
227struct fb_con2fbmap {
228 u32 console;
229 u32 framebuffer;
230};
231
232/* VESA Blanking Levels */
233#define VESA_NO_BLANKING 0
234#define VESA_VSYNC_SUSPEND 1
235#define VESA_HSYNC_SUSPEND 2
236#define VESA_POWERDOWN 3
237
238struct fb_monspecs {
239 u32 hfmin; /* hfreq lower limit (Hz) */
240 u32 hfmax; /* hfreq upper limit (Hz) */
241 u16 vfmin; /* vfreq lower limit (Hz) */
242 u16 vfmax; /* vfreq upper limit (Hz) */
243 unsigned dpms : 1; /* supports DPMS */
244};
245
246#define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
247#define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
248#define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
249#define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
250#define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
251#define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
252#define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
253#define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
254#define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
255
256struct fb_vblank {
257 u32 flags; /* FB_VBLANK flags */
258 u32 count; /* counter of retraces since boot */
259 u32 vcount; /* current scanline position */
260 u32 hcount; /* current scandot position */
261 u32 reserved[4]; /* reserved for future compatibility */
262};
263
264
265#if 1
266
267#define FBCMD_GET_CURRENTPAR 0xDEAD0005
268#define FBCMD_SET_CURRENTPAR 0xDEAD8005
269
270#endif
271
272
273
274 /*
275 * Hardware Cursor
276 */
277
278#define FBIOGET_FCURSORINFO 0x4607
279#define FBIOGET_VCURSORINFO 0x4608
280#define FBIOPUT_VCURSORINFO 0x4609
281#define FBIOGET_CURSORSTATE 0x460A
282#define FBIOPUT_CURSORSTATE 0x460B
283
284
285struct fb_fix_cursorinfo {
286 u16 crsr_width; /* width and height of the cursor in */
287 u16 crsr_height; /* pixels (zero if no cursor) */
288 u16 crsr_xsize; /* cursor size in display pixels */
289 u16 crsr_ysize;
290 u16 crsr_color1; /* colormap entry for cursor color1 */
291 u16 crsr_color2; /* colormap entry for cursor color2 */
292};
293
294struct fb_var_cursorinfo {
295 u16 width;
296 u16 height;
297 u16 xspot;
298 u16 yspot;
299 u8 data[1]; /* field with [height][width] */
300};
301
302struct fb_cursorstate {
303 s16 xoffset;
304 s16 yoffset;
305 u16 mode;
306};
307
308
309struct fb_info {
310 char modename[40]; /* default video mode */
311// kdev_t node;
312 int flags;
313 int open; /* Has this been open already ? */
314 struct fb_var_screeninfo var; /* Current var */
Yinghai Lu97c49472004-04-28 05:37:36 +0000315#if 0
Stefan Reinauer234454d2004-04-24 23:10:51 +0000316 struct fb_fix_screeninfo fix; /* Current fix */
Yinghai Lu97c49472004-04-28 05:37:36 +0000317#endif
Stefan Reinauer234454d2004-04-24 23:10:51 +0000318 struct fb_monspecs monspecs; /* Current Monitor specs */
319 struct fb_cmap cmap; /* Current cmap */
320// struct fb_ops *fbops;
321 char *screen_base; /* Virtual address */
322 struct display *disp; /* initial display variable */
323// struct vc_data *display_fg; /* Console visible on this display */
324 char fontname[40]; /* default font name */
325#if 0
326 devfs_handle_t devfs_handle; /* Devfs handle for new name */
327 devfs_handle_t devfs_lhandle; /* Devfs handle for compat. symlink */
328 int (*changevar)(int); /* tell console var has changed */
Stefan Reinauer14e22772010-04-27 06:56:47 +0000329 int (*switch_con)(int, struct fb_info*);
Stefan Reinauer234454d2004-04-24 23:10:51 +0000330 /* tell fb to switch consoles */
331 int (*updatevar)(int, struct fb_info*);
332 /* tell fb to update the vars */
333 void (*blank)(int, struct fb_info*); /* tell fb to (un)blank the screen */
334 /* arg = 0: unblank */
335 /* arg > 0: VESA level (arg-1) */
336#endif
337 void *pseudo_palette; /* Fake palette of 16 colors and
338 the cursor's color for non
339 palette mode */
340 /* From here on everything is device dependent */
Stefan Reinauer14e22772010-04-27 06:56:47 +0000341 void *par;
342};
Stefan Reinauer234454d2004-04-24 23:10:51 +0000343
344#endif /* _LINUX_FB_H */