| /* SPDX-License-Identifier: GPL-2.0-only */ |
| |
| #include <memlayout.h> |
| |
| /* |
| * Start of available space is 0x15000 and this is where the |
| * header for the user app (verstage) must be mapped. |
| * Size is 0x28000 bytes |
| */ |
| #define PSP_SRAM_START 0x15000 |
| #define PSP_SRAM_SIZE 160K |
| |
| #define VERSTAGE_START 0x15000 |
| #define VERSTAGE_SIZE 60K |
| #define VBOOT_WORK_START VERSTAGE_START + VERSTAGE_SIZE |
| #define VBOOT_WORK_SIZE 12K |
| #define FMAP_CACHE_SIZE 2K |
| |
| /* |
| * The temp stack can be made much smaller if needed - even 256 bytes |
| * should be sufficient. This is just for the function mapping the |
| * actual stack. |
| */ |
| #define PSP_VERSTAGE_TEMP_STACK_START 0x39000 |
| #define PSP_VERSTAGE_TEMP_STACK_SIZE 4K |
| |
| /* |
| * The top of the stack must be 4k aligned, so set the bottom as 4k aligned |
| * and make the size a multiple of 4k |
| */ |
| #define PSP_VERSTAGE_STACK_START 0x3B000 |
| #define PSP_VERSTAGE_STACK_SIZE 8K |
| |
| ENTRY(_psp_vs_start) |
| SECTIONS |
| { |
| SRAM_START(PSP_SRAM_START) |
| _verstage = .; |
| |
| .text : { *(PSP_HEADER_DATA) } |
| .text : { *(.text._psp_vs_start) } |
| .text : { *(.text.Main) } |
| .text : { *(.text*) } |
| .rodata : { *(.rodata*) } |
| |
| .data : { *(.data*) } |
| .data : { *(PSP_FOOTER_DATA) } |
| |
| _bss_start = .; |
| .bss : { *(.bss*) } |
| _bss_end = .; |
| |
| _everstage = _verstage + VERSTAGE_SIZE; |
| |
| REGION(vboot2_work, VBOOT_WORK_START, VBOOT_WORK_SIZE, 64) |
| |
| FMAP_CACHE(., FMAP_SIZE) |
| |
| PSP_VERSTAGE_TEMP_STACK_END = (PSP_VERSTAGE_TEMP_STACK_START + PSP_VERSTAGE_TEMP_STACK_SIZE ); |
| |
| REGION(stack, PSP_VERSTAGE_STACK_START, PSP_VERSTAGE_STACK_SIZE, 64) |
| PSP_VERSTAGE_STACK_BASE = _stack; |
| PSP_VERSTAGE_STACK_END = _estack; |
| SRAM_END(PSP_SRAM_START + PSP_SRAM_SIZE) |
| } |