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seabios
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2ceeec9d56ffc93b12cbd01b7e303251b1c0361a
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src
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rombios16.lds.S
2ceeec9
Fix potential build failure due to text16 section being too large.
by Kevin O'Connor
· 13 years ago
9eebe66
Verify 16bit code doesn't rely on any "discarded" sections.
by Kevin O'Connor
· 13 years ago
5b8f809
Allow rom to grow beyond 64K.
by Kevin O'Connor
· 13 years ago
1445843
Eliminate "_code32_" prefix on 32bit symbols referenced from 16bit code.
by Kevin O'Connor
· 13 years ago
b1a0d3a
Pack 16bit code into last part of f-segment.
by Kevin O'Connor
· 13 years ago
7cf17f2
Rework linker scripts so they work on new version of ld.
by Kevin O'Connor
· 13 years ago
f5d025a
Minor - don't force align the 32 bss.
by Kevin O'Connor
· 13 years ago
711ddc6
Try to automatically fit sections into open spaces in the fixed area.
by Kevin O'Connor
· 13 years ago
202024a
Layout fixed area using linker instead of assembler.
by Kevin O'Connor
· 13 years ago
b1b7c2a
Change license from GPLv3 to LGPLv3.
by Kevin O'Connor
· 13 years ago
92f95b0
Add more linker protections around variables accessed from 16bit mode.
by Kevin O'Connor
· 13 years ago
b4f0e89
Cleanup of fixed space addresses.
by Kevin O'Connor
· 14 years ago
1b7d884
Support .bss variables in 16bit code (ones that the 32bit code can set).
by Kevin O'Connor
· 14 years ago
d289977
Relinking rom32.o twice seems flaky - make third link stage.
by Kevin O'Connor
· 14 years ago
2fda7cb
Use ld to build final rom; remove custom build utilities.
by Kevin O'Connor
· 14 years ago
276d4a9
Move acpi code out of rombios32.c; clean up use of fixed memory addresses.
by Kevin O'Connor
· 14 years ago
7453453
Use a linker script for 16bit code.
by Kevin O'Connor
· 14 years ago