Provide support for setting up the framebuffer from EDID
Add three functions to edid.c:
void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr)
takes an edid and uintptr_t, and fills in a static lb_framebuffer struct
as well as setting the static vbe_valid to 1 unless some problem
is found in the edid. The intent here is that this could be called from
the native graphics setup code on both ARM and x86.
int vbe_mode_info_valid(void)
returns value of the static vbe_valid.
void fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
copies the static edid_fb to lb_framebuffer.
There is now a common vbe.h in src/include, removed the two special ones.
In general, graphics in coreboot is a mess, but graphics is always a
mess. We don't have a clean way to try two different ways to turn on
a device and use the one that works. One battle at a time. Overall,
things are much better.
The best part: this code would also work for ARM, which also uses EDID.
Change-Id: Id23eb61498b331d44ab064b8fb4cb10f07cff7f3
Signed-off-by: Ronald G. Minnich <rminnich@google.com>
Signed-off-by: Gabe Black <gabeblack@chromium.org>
Reviewed-on: http://review.coreboot.org/3636
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
diff --git a/src/include/edid.h b/src/include/edid.h
index 6d76bb7..8809cce 100644
--- a/src/include/edid.h
+++ b/src/include/edid.h
@@ -36,6 +36,8 @@
unsigned int nonconformant;
unsigned int type;
unsigned int bpp;
+ unsigned int xres;
+ unsigned int yres;
unsigned int voltage;
unsigned int sync;
unsigned int xsize_cm;
@@ -62,5 +64,7 @@
const char *stereo;
};
+/* Defined in src/lib/edid.c */
int decode_edid(unsigned char *edid, int size, struct edid *out);
+
#endif /* EDID_H */