blob: 1ad00c9c5f31a873ffa7614e30cb32cc9952dd7b [file] [log] [blame]
/* $NoKeywords:$ */
/**
* @file
*
* Family specific GFX library
*
*
*
* @xrefitem bom "File Content Label" "Release Content"
* @e project: AGESA
* @e sub-project: GNB
* @e \$Revision: 85947 $ @e \$Date: 2013-01-14 17:25:21 -0600 (Mon, 14 Jan 2013) $
*
*/
/*
*****************************************************************************
*
* Copyright (c) 2008 - 2013, Advanced Micro Devices, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Advanced Micro Devices, Inc. nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ADVANCED MICRO DEVICES, INC. BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* ***************************************************************************
*
*/
/*----------------------------------------------------------------------------------------
* M O D U L E S U S E D
*----------------------------------------------------------------------------------------
*/
#include "AGESA.h"
#include "amdlib.h"
#include "Ids.h"
#include "S3SaveState.h"
#include "Gnb.h"
#include "GnbPcieConfig.h"
#include "GnbGfx.h"
#include "GfxLibV3.h"
#include "GnbSmuInitLibV7.h"
#include "GnbCommonLib.h"
#include "GnbRegistersCommonV2.h"
#include "Filecode.h"
#define FILECODE PROC_GNB_MODULES_GNBGFXINTTABLEV3_GFXLIBV3_FILECODE
/*----------------------------------------------------------------------------------------
* D E F I N I T I O N S A N D M A C R O S
*----------------------------------------------------------------------------------------
*/
/*----------------------------------------------------------------------------------------
* T Y P E D E F S A N D S T R U C T U R E S
*----------------------------------------------------------------------------------------
*/
CONST UINT16 GfxMemClockFrequencyDefinitionTableV3 [][8] = {
{0, 0, 0, 0, 333, 0, 400, 0},
{0, 0, 533, 0, 0, 0, 667, 0},
{0, 0, 800, 0, 0, 0, 933, 0},
{0, 1050, 1066, 0, 0, 0, 0, 0}
};
/*----------------------------------------------------------------------------------------
* P R O T O T Y P E S O F L O C A L F U N C T I O N S
*----------------------------------------------------------------------------------------
*/
/*----------------------------------------------------------------------------------------*/
/**
* Extract DRAM frequency
*
*
*
* @param[in] Encoding Memory Clock Frequency Value Definition
* @param[in] StdHeader Standard configuration header
* @retval Dram frequency Mhz
*/
UINT32
GfxLibExtractDramFrequencyV3 (
IN UINT8 Encoding,
IN AMD_CONFIG_PARAMS *StdHeader
)
{
if (Encoding >= (sizeof (GfxMemClockFrequencyDefinitionTableV3) / sizeof (UINT16))) {
ASSERT (FALSE);
return 0;
}
return GfxMemClockFrequencyDefinitionTableV3[Encoding / 8][Encoding % 8];
}
/*----------------------------------------------------------------------------------------*/
/**
* Enable GMM Access for gBIF BAR Arrangement
*
*
*
* @param[in,out] Gfx Pointer to GFX configuration
* @retval AGESA_STATUS
*/
AGESA_STATUS
GfxEnableGmmAccessV3 (
IN OUT GFX_PLATFORM_CONFIG *Gfx
)
{
UINT32 Value;
if (!GnbLibPciIsDevicePresent (Gfx->GfxPciAddress.AddressValue, GnbLibGetHeader (Gfx))) {
IDS_ERROR_TRAP;
return AGESA_ERROR;
}
// Check if base address for GMM allocated by reading D1F0x24 Graphics Memory Mapped Base Address
Gfx->GmmBase = 0;
GnbLibPciRead (Gfx->GfxPciAddress.AddressValue | 0x24, AccessWidth32, &Value, GnbLibGetHeader (Gfx));
Gfx->GmmBase |= (Value & 0xfffffff0);
if (Gfx->GmmBase == 0) {
IDS_ERROR_TRAP;
return AGESA_ERROR;
}
// Check if base address for FB allocated
GnbLibPciRead (Gfx->GfxPciAddress.AddressValue | 0x10, AccessWidth32, &Value, GnbLibGetHeader (Gfx));
if ((Value & 0xfffffff0) == 0) {
IDS_ERROR_TRAP;
return AGESA_ERROR;
}
//Push CPU MMIO pci config to S3 script
GnbLibS3SaveConfigSpace (MAKE_SBDFO (0, 0, 0x18, 1, 0), 0xBC, 0x80, AccessS3SaveWidth32, GnbLibGetHeader (Gfx));
// Turn on memory decoding on GFX to enable access to GMM register space
GnbLibPciRMW (Gfx->GfxPciAddress.AddressValue | 0x4, AccessWidth32, 0xffffffff, BIT1 | BIT2, GnbLibGetHeader (Gfx));
//Push iGPU pci config to S3 script
GnbLibS3SaveConfigSpace (Gfx->GfxPciAddress.AddressValue, 0x24, 0x10, AccessS3SaveWidth32, GnbLibGetHeader (Gfx));
GnbLibS3SaveConfigSpace (Gfx->GfxPciAddress.AddressValue, 0x04, 0x04, AccessS3SaveWidth16, GnbLibGetHeader (Gfx));
return AGESA_SUCCESS;
}
/*----------------------------------------------------------------------------------------*/
/**
* Power Up/Down iGPU
*
*
*
* @param[in,out] Gfx Pointer to GFX configuration
* @param[in,out] PowerControl Control power Up/Down iGPU, 0, power down iGPU, 1, power on iGPU
* @retval AGESA_STATUS
*/
AGESA_STATUS
GfxRequestGPUPowerV3 (
IN OUT GFX_PLATFORM_CONFIG *Gfx,
IN UINT8 PowerControl
)
{
GNB_HANDLE *GnbHandle;
DEV_OBJECT DevObject;
GnbHandle = GnbGetHandle (GnbLibGetHeader (Gfx));
DevObject.DevPciAddress.AddressValue = MAKE_SBDFO (0, 0, 0, 0, 0);
DevObject.GnbHandle = GnbHandle;
DevObject.StdHeader = GnbLibGetHeader (Gfx);
return AGESA_SUCCESS;
}
/*----------------------------------------------------------------------------------------*/
/**
* Determine number of audio ports for each connector
*
*
*
* @param[in] Engine Engine configuration info
* @param[in,out] Buffer Buffer pointer
* @param[in] Pcie PCIe configuration info
*/
VOID
STATIC
GfxIntAudioEpEnumCallback (
IN PCIe_ENGINE_CONFIG *Engine,
IN OUT VOID *Buffer,
IN PCIe_PLATFORM_CONFIG *Pcie
)
{
UINT8 *AudioCount;
AudioCount = (UINT8*) Buffer;
if (Engine->Type.Ddi.DdiData.ConnectorType == ConnectorTypeHDMI) {
IDS_HDT_CONSOLE (GNB_TRACE, "Found HDMI Connector\n");
(*AudioCount)++;
} else if (Engine->Type.Ddi.DdiData.ConnectorType == ConnectorTypeDP) {
if ((Engine->Type.Ddi.DdiData.Flags & DDI_DATA_FLAGS_DP1_1_ONLY) == 0) {
IDS_HDT_CONSOLE (GNB_TRACE, "Found DP1.2 Connector\n");
*AudioCount += 4;
} else {
IDS_HDT_CONSOLE (GNB_TRACE, "Found DP1.1 Connector\n");
(*AudioCount)++;
}
}
IDS_HDT_CONSOLE (GNB_TRACE, "New AudioCount = %d\n", *AudioCount);
}
/*----------------------------------------------------------------------------------------*/
/**
* Enumerate audio endpoint in all display connectors.
*
*
*
* @param[in] Gfx Gfx configuration info
* @param[in, out] AudioEPCount Total Audio endpoint number
* @retval AGESA_STATUS
*/
AGESA_STATUS
GfxIntAudioEPEnumV3 (
IN GFX_PLATFORM_CONFIG *Gfx,
IN OUT UINT8 *AudioEPCount
)
{
UINT8 NumAudioEp;
AGESA_STATUS Status;
PCIe_PLATFORM_CONFIG *Pcie;
IDS_HDT_CONSOLE (GNB_TRACE, "GfxIntAudioEPEnumV3 Enter\n");
NumAudioEp = 0;
Status = PcieLocateConfigurationData (GnbLibGetHeader (Gfx), &Pcie);
if ((Status == AGESA_SUCCESS) && (Gfx->GnbHdAudio != 0)) {
PcieConfigRunProcForAllEngines (
DESCRIPTOR_ALLOCATED | DESCRIPTOR_DDI_ENGINE | DESCRIPTOR_VIRTUAL,
GfxIntAudioEpEnumCallback,
&NumAudioEp,
Pcie
);
if (Gfx->GnbRemoteDisplaySupport) {
NumAudioEp++;
}
}
*AudioEPCount = NumAudioEp;
IDS_HDT_CONSOLE (GNB_TRACE, "GfxIntAudioEPEnumV3 Exit\n");
return Status;
}