commit | 5779ca718c84207f8ba14daaf74aa919d0c36d0a | [log] [tgz] |
---|---|---|
author | Julius Werner <jwerner@chromium.org> | Fri Nov 20 16:12:40 2020 -0800 |
committer | Julius Werner <jwerner@chromium.org> | Thu Feb 18 02:32:45 2021 +0000 |
tree | f721ffca9b73f3b13667e04f835b4cf6cbd0111a | |
parent | f0cc7adb2fc2ecdc4e6f0dd4e81b7895859b55d2 [diff] |
cbfstool: Replace FILENAME_ALIGN 16 with ATTRIBUTE_ALIGN 4 cbfstool has always had a CBFS_FILENAME_ALIGN that forces the filename field to be aligned upwards to the next 16-byte boundary. This was presumably done to align the file contents (which used to come immediately after the filename field). However, this hasn't really worked right ever since we introduced CBFS attributes. Attributes come between the filename and the contents, so what this code currently does is fill up the filename field with extra NUL-bytes to the boundary, and then just put the attributes behind it with whatever size they may be. The file contents don't end up with any alignment guarantee and the filename field is just wasting space. This patch removes the old FILENAME_ALIGN, and instead adds a new alignment of 4 for the attributes. 4 seems like a reasonable alignment to enforce since all existing attributes (with the exception of weird edge cases with the padding attribute) already use sizes divisible by 4 anyway, and the common attribute header fields have a natural alignment of 4. This means file contents will also have a minimum alignment guarantee of 4 -- files requiring a larger guarantee can still be added with the --alignment flag as usual. Signed-off-by: Julius Werner <jwerner@chromium.org> Change-Id: I43f3906977094df87fdc283221d8971a6df01b53 Reviewed-on: https://review.coreboot.org/c/coreboot/+/47827 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Angel Pons <th3fanbus@gmail.com> Reviewed-by: Aaron Durbin <adurbin@chromium.org>
coreboot is a Free Software project aimed at replacing the proprietary BIOS (firmware) found in most computers. coreboot performs a little bit of hardware initialization and then executes additional boot logic, called a payload.
With the separation of hardware initialization and later boot logic, coreboot can scale from specialized applications that run directly firmware, run operating systems in flash, load custom bootloaders, or implement firmware standards, like PC BIOS services or UEFI. This allows for systems to only include the features necessary in the target application, reducing the amount of code and flash space required.
coreboot was formerly known as LinuxBIOS.
After the basic initialization of the hardware has been performed, any desired "payload" can be started by coreboot.
See https://www.coreboot.org/Payloads for a list of supported payloads.
coreboot supports a wide range of chipsets, devices, and mainboards.
For details please consult:
ANY_TOOLCHAIN
Kconfig option if you're feeling lucky (no support in this case).Optional:
make menuconfig
and make nconfig
)Please consult https://www.coreboot.org/Build_HOWTO for details.
If you want to test coreboot without any risks before you really decide to use it on your hardware, you can use the QEMU system emulator to run coreboot virtually in QEMU.
Please see https://www.coreboot.org/QEMU for details.
Further details on the project, a FAQ, many HOWTOs, news, development guidelines and more can be found on the coreboot website:
You can contact us directly on the coreboot mailing list:
https://www.coreboot.org/Mailinglist
The copyright on coreboot is owned by quite a large number of individual developers and companies. Please check the individual source files for details.
coreboot is licensed under the terms of the GNU General Public License (GPL). Some files are licensed under the "GPL (version 2, or any later version)", and some files are licensed under the "GPL, version 2". For some parts, which were derived from other projects, other (GPL-compatible) licenses may apply. Please check the individual source files for details.
This makes the resulting coreboot images licensed under the GPL, version 2.