commit | e8189b74261f28293b650fd9a45e7b3a225990a9 | [log] [tgz] |
---|---|---|
author | Duncan Laurie <dlaurie@google.com> | Wed Apr 29 12:09:32 2020 -0700 |
committer | Duncan Laurie <dlaurie@chromium.org> | Thu May 21 08:04:02 2020 +0000 |
tree | f49012daf9c99d0719899fe81757604b80776fe5 | |
parent | ebf1932f23dcacf995064cf1c790568b6914f99a [diff] |
acpi/soundwire: Add functions to generate SoundWire properties This change uses the previously added SoundWire definitions to provide functions that generate ACPI Device Properties for SoundWire controllers and codecs. A SoundWire controller driver should populate `struct soundwire_controller` and pass it to soundwire_gen_controller(). This will add all of the defined master links provided by the controller. A SoundWire codec driver should populate the necessary members in struct soundwire_codec and pass it to soundwire_gen_codec(). Several properties are optional and depend on whether the codec itself supports certain features and behaviors. The goal of this interface is to handle all of the properties defined in the SoundWire Discovery and Configuration Specification Version 1.0 so that controller and codec drivers do not need to all have code for writing standard properties. Both of these functions also provide a callback method for adding custom properties that are not defined by the SoundWire DisCo Specification. These properties may be required by OS drivers but are outside of the scope of the SoundWire specification itself. This code is tested with controller, codec, and mainboard implementations in subsequent commits. BUG=b:146482091 Signed-off-by: Duncan Laurie <dlaurie@google.com> Change-Id: Ib185eaacf3c4914087497ed65479a772c155502b Reviewed-on: https://review.coreboot.org/c/coreboot/+/40884 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Tim Wawrzynczak <twawrzynczak@chromium.org>
coreboot is a Free Software project aimed at replacing the proprietary BIOS (firmware) found in most computers. coreboot performs a little bit of hardware initialization and then executes additional boot logic, called a payload.
With the separation of hardware initialization and later boot logic, coreboot can scale from specialized applications that run directly firmware, run operating systems in flash, load custom bootloaders, or implement firmware standards, like PC BIOS services or UEFI. This allows for systems to only include the features necessary in the target application, reducing the amount of code and flash space required.
coreboot was formerly known as LinuxBIOS.
After the basic initialization of the hardware has been performed, any desired "payload" can be started by coreboot.
See https://www.coreboot.org/Payloads for a list of supported payloads.
coreboot supports a wide range of chipsets, devices, and mainboards.
For details please consult:
ANY_TOOLCHAIN
Kconfig option if you're feeling lucky (no support in this case).Optional:
make menuconfig
and make nconfig
)Please consult https://www.coreboot.org/Build_HOWTO for details.
If you want to test coreboot without any risks before you really decide to use it on your hardware, you can use the QEMU system emulator to run coreboot virtually in QEMU.
Please see https://www.coreboot.org/QEMU for details.
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This makes the resulting coreboot images licensed under the GPL, version 2.